Due: February 16 by 11:59pm
Submit: To submit this assignment, create a zip file of all the files in your R project folder for this assignment. Name the zip file
hw5-netID.zip
, replacingnetID
with your netID (e.g.,hw5-jph.zip
). Use this link to submit your file.Weight: This assignment is worth 5% of your final grade.
Purpose: The purposes of this assignment are:
- To practice using for and while loops in R.
- To practice computational problem solving with loops.
Assessment: Each question indicates the % of the assignment grade, summing to 100%. The credit for each question will be assigned as follows:
- 0% for not attempting a response.
- 50% for attempting the question but with major errors.
- 75% for attempting the question but with minor errors.
- 100% for correctly answering the question.
The reflection portion is always worth 10% and graded for completion.
Rules:
- Problems marked SOLO may not be worked on with other classmates, though you may consult instructors for help.
- For problems marked COLLABORATIVE, you may work in groups of up to 3 students who are in this course this semester. You may not split up the work – everyone must work on every problem. And you may not simply copy any code but rather truly work together and submit your own solutions.
Using the autograder
- You can check your solutions to problems 2 - 6 by logging into the autograder and uploading your
hw5.R
file.- The file must be named
hw5.R
or it won’t work.- Your user name is your netID, and your password is inside the
readme.txt
file in the Box folder I shared with you.
Download and use this template for your assignment. Inside the “hw5” folder, open and edit the R script called “hw5.R” and fill out your name, Net ID, and the names of anyone you worked with on this assignment.
Writing test functions
For each of the following functions, write a test function first, and then write the function. Your test functions will count for half of the available credit for each problem. Think carefully about the test cases to include in your test functions.
Using good style
For this assignment, you must use good style to receive full credit. Follow the best practices described in this style guide.
loopFactorial(n)
[SOLO, 10%]Use a for
loop to write the function
loopFactorial(n)
that should return n!
,
i.e. “n factorial”, which is defined for all non-negative integers. For
example, 3! = 3*2*1 = 6
, 4! = 4*3*2*1 = 24
,
and 5! = 5*4*3*2*1 = 120
. Note that 0
is a
special case, and 0! = 1
. Assume
n >= 0
.
numDigits(n)
[SOLO, 15%]Write the function numDigits(n)
that takes a
possibly-negative integer and returns the number of digits in
it. So, numDigits(12345)
returns 5
,
numDigits(0)
returns 1
, and
numDigits(-111)
returns 3
. One way you could
solve this is to convert n
to a string and use
str_length()
, but you cannot do that since you may not use
strings here.
Background: Read the first paragraph from the Wikipedia page on
happy numbers. After some thought, we see that no matter what number we
start with, when we keep replacing the number by the sum of the squares
of its digits, we’ll always either arrive at 4 (unhappy) or at 1
(happy). With that in mind, we want to write the function
nthHappyNumber(n)
. However, to write that function, we’ll
first need to write isHappyNumber(n)
, which determines
whether a number is “happy” or not. And to right that function, we’ll
first need to write sumOfSquaresOfDigits(n)
. And that’s
top-down design! Here we go…
sumOfSquaresOfDigits(n)
[10%]Write the function sumOfSquaresOfDigits(n)
which takes a
non-negative integer, n
, and returns the sum of the squares
of its digits (assume that n
will always be a positive
integer, so no need to check for bad inputs).
isHappyNumber(n)
[10%]Write the function isHappyNumber(n)
which takes a
possibly-negative integer and returns TRUE
if it
is happy and FALSE
otherwise. Note that all numbers less
than 1 are not happy.
nthHappyNumber(n)
[15%]Write the function nthHappyNumber(n)
which takes a
non-negative integer, n
, and returns the nth happy number,
where nthHappyNumber(1) returns the first happy number (1).
(Note: the autograder won’t test these functions)
turtleSquare(s)
redux [10%]Re-write the turtleSquare(s)
function from HW2, but this time use a for
loop to draw the sides of the square. The following code should produce
a square with a side length of 50:
library(TurtleGraphics)
turtle_init()
turtle_do({
turtleSquare(50)
})
concentricTurtleSquares(spacing = 5)
[15%]Write the function concentricTurtleSquares(spacing)
that
uses the TurtleGraphics
package to draw concentric squares
from the center of the terrarium and outward. The spacing
argument determines the spacing between each square, and the default
value should be spacing = 5
. Also,
spacing >= 1
, and your function must not allow the
turtle to escape the terrarium. Hint: you may want to use
turtleSquare(s)
as a helper function. The following code
should produce concentric squares with a spacing of 5:
library(TurtleGraphics)
turtle_init()
turtle_do({
concentricTurtleSquares(5)
})
Read and reflect on next week’s readings on vectors. Afterwards, in a comment
(#
) in your R file, write a short reflection on what you’ve
learned and any questions or points of confusion you have about what
we’ve covered thus far. This can just few a few sentences related to
this assignment, next week’s readings, things going on in the world that
remind you something from class, etc. If there’s anything that jumped
out at you, write it down.
(Note: the autograder won’t test these functions)
turtleSquareRotated(s, degrees)
[SOLO,
3%]Write the function turtleSquareRotated(s, degrees)
that
uses the TurtleGraphics
package to draw a square with side
length s < 100
and rotated by
degrees <= 180
counterclockwise from the horizontal
plane. The rotated square should be centered in the turtle’s terrarium.
Hint: you’re going to need to use the cosine (cos()
) and
sine (sin()
) functions; in R, these functions take angles
in radians (not degrees), so remember to convert your
angles (180 degrees = \(\pi\)). The
following code should produce a square with a side length of 30 and
rotated by 30 degrees:
library(TurtleGraphics)
turtle_init()
turtle_do({
turtleSquareRotated(30, 30)
})
turtleSquareStar(s, degreeSpacing = 20)
[SOLO,
3%]Write the function turtleSquareStar(s, degreeSpacing)
that uses the turtleSquareRotated(s, degrees)
as a helper
function to draw a sequence of overlapping rotated squares with side
length s < 70
to form a star. The
degreeSpacing
argument determines the spacing in degrees
between each rotated square, and the default value should be
degreeSpacing = 20
. Also,
1 <= degreeSpacing <= 60
, and your function must not
allow the turtle to escape the terrarium. The following code should
produce the star of rotated squares with a side length of 50 and 20
degree spacings between each square:
library(TurtleGraphics)
turtle_init()
turtle_do({
turtleSquareStar(50, 20)
})